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  1. Learn more about the most popular historical camouflages that the community voted on View the full article
  2. Rocket Pass 3 is still charging forward. So, if you need a boost to get to the Pro Tiers, this weekend will be the best time to play. Get ready for our next Double XP Weekend, which will kick off on Thursday, July 18 and end on Monday, July 22. Once 2XP Weekend begins, you'll earn double the amount of base experience in all Casual, Competitive, Extra, and Spike Rush mode Playlist matches via the "+100% special event" XP bonus. Check out the official start and end times below and enjoy the extra XP! 2XP Start Time: Thursday, July 18 at 2 p.m. PDT / 9 p.m. UTC 2XP End Time: Monday, July 22 at 10 a.m. PDT / 4 p.m. UTC View the full article
  3. : You can find the details for this event on the announcement page here. View the full article
  4. Want to know how to get early access to the French destroyers? We'll tell you all about new game event’s rules! Read more View the full article
  5. Show your colors in an exclusive shirt — plus Gold and x5 XP multipliers! Read more View the full article
  6. We show you how to get the new Swedish Tier X medium tank! Read more View the full article
  7. Learn more about the continuation of the Armored Warfare storyline View the full article
  8. Hello players! Welcome to PUBG SEASON 4! Quick note before we start! As we take a glimpse into Erangel’s past, it’s the perfect time to talk about the future of PUBG’s seasonal content. Going forward, game updates will revolve around new seasons, which will feature new content, skins, gameplay updates, and Survivor Pass with plenty of missions and rewards to enjoy and enrich your experience on the Battlegrounds. This also means we’ll be naming our updates a little differently. For example, this is the first update of Season 4 on PC, so it will be referred to as "PC Update 4.1" in the patch notes. Season 4 will launch on consoles in late Summer! PUBG SEASON 4 unveils a stunning new visual update for Erangel and reaches back into the undiscovered history of the infamous island that captured the world’s attention with Battle Royale. Erangel, which has a special home in the hearts of many of us, now features refreshed buildings, upgraded graphics, and some revelations as to the island’s combat-scarred history. Our Executive Producer, Head of Development Division, TS Jang has made a special message to players to introduce Season 4: https://youtu.be/wnUhP5lTW4E PUBG SEASON 4 is here and holds some of the best updates to PUBG so far. Now, let's dive into PC Update 4.1! Erangel Visual Update "Everyone is searching for themselves. That search ends here. Welcome to the Battlegrounds." Since launch, millions of players have dropped into Erangel to take part in PUBG’s heart-pounding take on Battle Royale. It’s with that same passion that we dove into this visual update with the goal of bringing our most classic map in line with our more recent offerings, all without losing the magic that made it a fan favorite in the first place. To the players that helped us fine tune the island during our recent testing, we salute you. This island is your home, too. From standard complexes to major landmarks like Mylta Power, we’ve improved the graphical quality of Erangel's various areas and terrains across the board. There are plenty of secrets to find and updated areas to explore once you drop in, but here’s a quick look at some areas with major updates compared to previous versions of the map: Military Base Mylta Power Quarry Mansion Prison Various terrain changes We’ve updated existing terrain, signage, and buildings and have added a small number of buildings to some areas as well. To better illustrate Erangel’s history, terrain elements have been added or revised.Trenches, blast marks, camo nets, and abandoned tanks have been added across different areas of the map. Added barriers along the shore in some locations. Based on player feedback gathered during the testing period, we’ve made the following changes: Grass density and color saturation have been reduced. Overall brightness has been reduced. Survivor Pass 4: Aftermath "Explore the Battlegrounds like never before!" Along with the new season comes an all-new Survivor Pass! Survivor Pass 4: AFTERMATH reveals the past and present of Erangel through skins and items from the island’s broad history. There are over 100 rewards to unlock by completing a variety of missions and leveling up your pass. Brand new to AFTERMATH is the addition of a cooperative mission system where players can work together to complete mission goals and earn rewards. The mission change system has also been improved, allowing players to use BP to swap out more missions than before. Pick up Survivor Pass 4: AFTERMATH today and explore the Battlegrounds like never before! Survivor Pass Period Survivor Pass 4: AFTERMATH begins July 23rd PDT and runs through until October 15th PDT ending with the live server maintenance (12 weeks in total). Premium Pass and Level-up Items The Survivor Pass and Level-up Items will be on sale until the season ends.Level-up items can be purchased in 5, 20, 30, and 50 level amounts and are available in the in-game store. New Cooperative Mission System Survivor Pass 4: AFTERMATH has a new cooperative mission system that allows players to work together towards milestones and rewards. You can view the mission progression gauge on the mission tab, and receive rewards when each step is completed. There are 5 phases in total, each with a unique reward upon completion. Improved Mission Change System You can swap out up to 3 daily missions per day for free. BP can be used to swap out additional daily, or even weekly missions. Players who complete all 3 daily missions can use 1,500 BP to get a new set of daily missions to complete. When unlocking new rewards, a prompt will now allow you to go directly to the appearance tab by clicking the button in the popup. General Mission Details Mission update schedule Daily Missions: Reset daily at 7:00PM (PDT). Weekly Missions: Reset weekly at 7:00PM every Wednesday (PDT). Premium, Season, and Challenge Missions: Available for completion for the duration of PUBG SEASON 4. Premium Missions: These are additional missions for those who purchase the Survivor Pass. Rewards are granted upon completion of a set of missions. Season Missions: These missions are available throughout the duration of PUBG SEASON 4, with 5 mission sets (2 for free / 3 for pass holders) and grant new rewards. Survival Title System Season 4 "Rise up. Take your time, take chances." Survival Title Season 4 has arrived with new season rewards! Survival Title System Season 4 begins once PC Update 4.1 hits live servers. Survival Points (SP) earned from the previous season are soft-reset.Your previous SP is reset, although it’s taken into account when determining your starting SP for the new season. SP gains have been increased significantly in Erangel, Miramar and Vikendi to make SP earned more fair across all maps with a similar time played. Gameplay "Equal opportunity looting." For PUBG SEASON 4, we rebalanced many of the game’s weapons and vehicles. The patch includes balance adjustments to not only existing weapons and items, but also our first rebalance on vehicles. As always, we will be listening to feedback on the balancing, so please let us know how the all the changes feel together. There are a whole lot of changes in this patch, so be sure to check out everything below! Because knowing is about fifty percent of the battle. Weapon & Item Balance Update Buffs Increased base damage of Kar98k from 75 to 79. Increased per pellet base damage of S12K from 22 to 24. Increased per pellet base damage of Sawed-off from 20 to 22. Increased per pellet base damage of S686, S1897 from 24 to 26. Increased effective damage over distance for all SMGs. Slightly increased damage multipliers for SMGs: Torso 1.05 (previously 1.0), Limb 1.3 (previously 1.25). Increased damage multipliers for Crossbow: Torso 1.4 (previously 1.0), Limb 1.2 (previously 0.9). ADS zoom for default crossbow sight increased by 3%. Laser sight attachment dispersion multiplier for pistols was decreased from 0.5 to 0.3 (non-ads shooting with pistols will now be 70% more accurate when laser is attached). Nerfs Reduced base damage of M24 from 79 to 75. Reduced base damage of Beryl M762 from 46 to 45. Reduced base damage of AKM and Groza from 49 to 47. Reduced base damage of M416, G36, QBZ, SCAR-L and AUG from 43 to 41. Reduced maximum bullet travel distance of all shotguns from 1000 m to 150 m. Changes Duckbill attachment now distributes bullets vertically instead of horizontally. Crossbow will now have a visible tracer following the trajectory of the bolt for easier aiming. Added top rail to Uzi to allow Red Dot and Holographic Sights attachments. Vehicle Balance Update Buffs Improved handling of RWD vehicles (Buggy, Mirado, Rony, Motorbike, Snowbike, Snowmobile, Scooter, Tukshai). Regular and three-seater motorbikes stabilization improved. Increased maximum speed of Scooter from 90 to 105 kph. Greatly improved handling of Buggy and Increased Buggy’s wheels durability by 50%. Increased max speed of Buggy from 92/115 to 100/125 kph (no boost/boost). Increased HP of UAZ from 900 to 1200. Increased HP of Tukshai from 500 to 1000 as well as increased max speed of Tukshai from 70 to 85. Nerfs Decreased HP of Mirado from 1000 to 900. All motorbikes will now consume roughly 50% more fuel than before. Decreased acceleration and boost multiplier rate for Dacia. Maximum speed will stay the same. Dacia and Mirado vehicles speed will now be reduced by around 15% when driving on surfaces like sand, mud, grass, dirt. When driving on rocky surface with any vehicle, friction will be decreased by 10% leading to more difficult control. Introduced BRDM-2 specific vehicle damage modifiers per game mode. Increased damage taken in Solo mode by 80%. Increased damage taken in Duo mode by 40%. Changes Implemented new Buggy and Mirado sounds. Visual effect while using boost has been removed and replaced with high RPM engine sounds. Improved aiming while inside vehicles to be more steady. Improved the FPP camera view inside most vehicles. New Features Added auto-acceleration to vehicles (identical to auto-run feature). Auto-Acceleration can be activated with '=' key just like auto-run. Added "locking" mechanism to BRDM-2. Only teammates will be able to enter BRDM-2. When all teammates exit the BRDM-2, it will unlock, allowing any player to enter. Added Car Audio feature to play preset music while inside a car. Only the driver can control this feature. Car audio will stay turned on even after players exit the vehicle. Turning the audio On/Off while inside a vehicle will play random music every time. Use F5 key to play or stop the music, Use F6 to change music. The mouse wheel can be used to control music volume. Music will stop playing automatically after a full song. Music can be stopped by destroying or flooding the vehicle. Healing and Boost Item Improvements Healing and boost items can now be used while moving. You’ll be limited to walking speed only. Press the use or run/jump keys to cancel healing/boosting. Bandages will now be used continuously until the player fully heals to the maximum of 75% health, or runs out of bandages, without the need to manually use bandages multiple times.Press the use or run/jump keys to cancel healing. First Aid Kits can no longer heal additional damage you receive after the healing starts.Previously, if damage was taken after the 2-second healing period had started, any additional damage received would be healed if the total healing amount was still 75% or less. Visual Effects Improvements Optimized and reworked the visuals of the Molotov Cocktail. Optimized and improved weapon and vehicle shaders. Optimized and improved Frag Grenade explosion effects.Different effects will be used depending on the surface the Frag Grenade explodes upon. Optimized and differentiated muzzle flash effects for each weapon. Radio Message Marker Distance Adjustment The maximum range of automatic marker placement using Radio Messages has been reduced from 500m to 300m. Implemented Solution to Alleviate FPS Affecting Rate of Fire In February, we announced our plans and begun testing a solution to help alleviate FPS Affecting RoF[www.pubg.com]. From the results of the testing period and after additional development work, we’re now adding the solution to the live server. Weapon rate-of-fire is now less affected by FPS. Improved rate-of-fire consistency at low FPS. Erangel Blue Zone Balance Changes We’re making changes to the Blue Zone on Erangel thanks to player feedback and changes in gameplay since the most recent Erangel rebalance. The experimental Blue Zone was trialed on the test server during the Erangel Visual Update, and based on player feedback we have applied a few more adjustments. The size of the safe zone in early phases has been reduced. Blue Zone waiting time in early and mid-game phases has been reduced. Movement speed of the Blue Zone during some mid and late phases has been decreased. Blue Zone waiting time for the final phase has been reduced. Turntable Added to Erangel Added a new playable Turntable which can be found across Erangel. Turntables are spawned randomly on Erangel. Press the use key to turn the music on/off. Turntables can be destroyed. Music played on the Turntable can be heard by all nearby players. Music will stop playing automatically after one song. UI/UX Character Customize Tab UI Update Customize tab UI update Removed sub-tabs and re-categorized various elements under the customize tab. Changed default sorting order of items by quality grade (previously date acquired). Newly acquired items appear first temporarily until the notification is acknowledged. When acquiring new items you’re now prompted to go directly to the customize tab by clicking the button on the popup. New categories added: Vehicle: New vehicle skins have been added. Utility: Inventory is now located in Utility. Menu background and character renderingEffects have been improved to better fit the lobby background. Store UI Improvements Added the Survivor Pass 4 page, where you can access the pass details page, purchase page, and pass progress. When purchasing an item in the store, you can go directly to the category screen of that item in the customize tab by clicking the button on the popup. Weapon Mastery UI Improvements Improved UI elements such as icons and other aspects of the layout in the Mastery tab. The Last Match Report notification at the upper right side of the lobby will no longer show if no Weapon Mastery XP is earned in the last match. Time bonus values, which were incorrectly displayed in the match result screen, have been fixed. Adjusted Plane UI Plane map UI now resizes dynamically when zooming in the map. Wheel UI Improved Wheel size has been reduced, and its location has been moved from the center to the right side of the screen. Wheel responsiveness has been improved. Mouse direction indicator has been added to the center of the wheel. Removed screen blurring effect around the wheel UI. Order of items inside the healing wheel UI have been changed. Total emote wheel slots reduced from 12 to 8. Matchmaking System UpdateWith this update, we made some significant changes to matchmaking. We have been working to resolve issues around extended matchmaking times in some regions and have made a number of improvements to allow players, and the system, to adapt to regionally specific needs. For more details on the matchmaking system update, please refer to our Dev Letter: Matchmaking System Update.[www.pubg.com] AS, KR/JP, SEA, EU Regions Currently matchmaking system is fully functional in these regions without any major issues. The matchmaking system for these regions will remain mostly unchanged. In rare instances of extended wait times, a pop-up window will suggest and facilitate switching to another mode/region for faster matchmaking. NA Region Due to some difficulties players have experienced with lengthy matchmaking times, we’ve altered the map selection options available and made some additional changes to improve matchmaking times. 1. Featured Map option + Random Map option A featured map option will be available temporarily with the release of the Erangel Visual Update, alongside the random map option, which is an equal chance of the remaining 3 maps. After the initial Erangel Visual Update release period, the featured map option will be removed, with only the random map option available. In situations of extended matchmaking times, players will be prompted with the option of switching to another mode or region.2. Preset Match A new match option "preset match” will be provided, allowing players to select the map they wish to play. Random Squad is only available in Preset Match, so you won’t be able to enter these matches as pre-made team. "Preset match" consists of 8 total sessions which include one for each perspective and map in squad mode. TPP / Squad / 4 maps (Total of 4 sessions). FPP / Squad / 4 maps (Total of 4 sessions). There is no lobby in the "preset match". Once 80 players have joined, players will head directly to the in-game lobby.The session will wait 2 minutes for additional players once the in-game lobby has been created. When the match starts, a new session will be created in the preset match list. “Preset match” uses standard game settings and players can still earn rewards and progression through all systems, as they would with a standard match. OC, LATAM (SA) Regions These regions have been experiencing a severely impacted matchmaking experience. Only random map selection will be available to help facilitate healthy matchmaking times.Maps are randomly selected with an equal chance among the 4 available. If players experience lengthy matchmaking times due to an insufficient matching pool, a prompt will allow players to switch to another region or mode for a faster matchmaking time. World Reflecting player feedback, the chance of Moonlight weather on Vikendi has been reduced to the percentage chance it had prior to the recent increase. In celebration of PUBG Nations Cup to be held from August 9 to 11, 2019, at Jangchung Arena, Seoul, we've made added various themed elements to the game! PUBG Nations Cup decals, billboards, signs and a plane banner have been added. For detailed information about PUBG Nations Cup, please visit the official PUBG Esports[www.pubgesports.com] website. Skins & Items PUBG Nations Cup Frying Pan has been released! PUBG Nations Cup Pan sales will be available from after July-31 live server maintenance, until August 14th (KST). PUBG Nations Cup Pan will be available for $9.99 USD (price may vary slightly regionally). Performance Map loading speed has been improved. Improvements have been made to reduce instances of hitching/stuttering. Optimized calculation of character movement outside the player field of view to improve performance. Replay The replay version has been updated. Past version replay files are now unavailable for use. Custom Match Observer UI Improvements Observer UI has been improved in the following areas: Killfeed Damage UI Team and player list Name layout and tags Bug Fixes Fixed an issue where map boundary collision could prevent the parachute from deploying. Fixed an issue where smoke grenades could float above the ground in specific situations. Fixed an issue where teammate UI wasn’t displayed correctly in Platoon Mode custom matches. Fixed an issue where Care Packages could fall outside the playable area. Fixed an issue where the exact dropped location of Care Packages could be marked by using markers deployed with the Radio Message system while the Care Package was mid-air. Fixed an issue where players could enter the BRDM-2 at speeds higher than intended, without receiving damage. Fixed an issue which could cause players to receive damage unintentionally when exiting a vehicle in water. Fixed an issue which could cause the R1895 animation to be played on another weapon in specific situations in FPP. Fixed issue where the Extended Quickdraw mag did not properly improve the reload time for the Tommy Gun and Vector Fixed an issue where players behind walls could be damaged by vehicles in specific situations. Fixed an issue where the reload animation could be cancelled, yet still allowing a full reload, when dropping other equipped weapons. Fixed an issue where certain sounds from other players could be heard when observing and switching between teammates. View the full article
  9. Don't touch that remote! Radical Summer is entering its third phase next week: a celebration of '80s television. This final phase of our summer bash, which will run from July 22 at 10 a.m. PDT (5 p.m. UTC) through August 12, brings a new Premium DLC Car Pack - Knight Rider, brand new event items, and a limited-time mode. Knight Industries has crafted its own Knight Industries Two-Thousand (also known as K.I.T.T.) for one mission: to dominate the pitch. The iconic car headlines the Knight Rider Car Pack DLC that will be available July 22 for $1.99 (or regional equivalent), which also includes K.I.T.T. Wheels and K.I.T.T. Gullwing Topper. Sorry, self-driving capabilities are not included! A new phase of Radical Summer means new items are headed to the event store, and they're some of the biggest franchises to grace the small screen. Tune in for items from DreamWorks Voltron Legendary Defender, and WWE. Don't forget about the Golden Eggs in the event store! Golden Eggs include items from Elevation, Victory, Turbo, and Nitro Crates. And, you can collect up to five Golden Eggs per phase, so jump into Online Matches to start earning Cassettes. Hop into your Battle-Car, put on your aviators, and hit the sandy beaches of Salty Shores for the new limited-time Beach Ball Mode. This feel-good mode features 2-on-2 action with a large, reskinned ball that floats and curves just like a beach ball. We look forward to seeing your sweet beach montages in super slow-mo. The celebration of '80s Television ends on August 12. If you missed any of the event items from the previous phases, take a chill pill. The event store from all three phases of Radical Summer will reopen for a "Last Chance" redemption period. You'll be able to redeem leftover Cassettes for event items from all three phases until August 19. We hope you're digging Radical Summer so far! Get into our TV party next week and start earning more Cassettes. As always, stay radical! View the full article
  10. : You can find the details for this event on the announcement page here. View the full article
  11. 3 events. 2 ships. 1 epic weekend! Read more View the full article
  12. On the 17th of July, the server will not be available for an extended period of time in order to implement Update 0.29.5611 View the full article
  13. Specials to celebrate a historic return! Read more View the full article
  14. Our latest Global Map event has concluded — here's a quick recap! Read more View the full article
  15. Prep your guns and haul your ammunition aboard! A quick look at an updated set of rules for the forthcoming Sixth Season of Clan Battles. Read more View the full article
  16. A totally serious guide! Read more View the full article
  17. Featured in the 2014 movie, the Tier VI medium tank returns to the Premium Shop! Read more View the full article
  18. Hello everyone, This is Daegon Kim from the PUBG Matchmaking System Development Team. One of our core missions at PUBG is to maximize the Battle Royale experience of our players. Providing fair play conditions within this competitive environment allows players to focus on the intense and thrilling experiences where survival and battle coexist. Matchmaking is crucial to this goal, and it is a high priority of ours to ensure our players the best game experience we can. We know that our existing matchmaking systems have not always reflected the above, and some regions especially are experiencing excessive wait times to get into PUBG matches. With the above beliefs in mind, we've been working on improvements to our matchmaking system to better serve these regions. Today, we are ready to share and test those new plans with you all. The Direction of Matchmaking System Update 1. Map Select (Specific Regions) AS-IS: Any map can be selected. TO-BE: FEATURED MAP and OTHER MAPS, or RANDOM MAP 2. Mode Select AS-IS: Players must wait for the queue or leave the queue. TO-BE: Players will be offered to play Squad mode if a solo or duo match isn't found in a set time. 3. Region Select AS-IS: Players will be moved to other regions if matchmaking is not ideal. TO-BE: Players will be offered the chance to change regions if a match isn't found in a set time. 4. Improved matchmaking system based on Network Latency We’ll also be putting more ping restrictions in place to make sure that people with similar pings are playing together and not inadvertently disrupting other players’ experience. Adaptive Matchmaking Feature As seen in the above image, we've added a feature which will provide you different options to play when selecting mode and region. If queues go over a certain time when waiting for a Solo or Duo game, a message will pop up and recommend that you play Squad mode instead. For instance, in OC/SA region, if matching takes too long even after changing to Squad mode, the game will recommend another region to play on. If the issue continues after moving to a secondary region, the game will recommended that you play Squad mode in that secondary region. The goal is to keep as many choices as possible, while getting you into games as fast as possible. Applying Matchmaking System by Regions PUBG has fans all around the world and different regions enjoy the game in different ways. To ensure we're providing PUBG's core values in every region we analyzed the matching pool and play characteristics for each region and divided them into three levels of concern- normal, moderate, and heavy. We then modified the matchmaking system of each level accordingly, as outlined below. 1. Regions that are experiencing normal matchmaking times- AS, KR/JP, SEA, and EU If wait times go over a certain time after matchmaking on Solo or Duo mode, a message will be displayed recommending that you play Squad mode instead. 2. Regions that are experiencing moderate matchmaking issues - NAWe’re changing queuing for a specific map to RANDOM, which will give players an equal chance to play each map. But, we believe that having a choice on selecting which map to play on is important as well as getting into a match fast. When we see the matching pool of NA region, we believe it's right to give our players a choice of one map as an option, separated from the other group. Therefore, we'll be adding FEATURED MAP(Limited time) and PRESET MATCH options for a limited time as described below. FEATURED MAP FEATURED MAP (Limited time) allows you to play on whatever the current featured map is, if there is one. We expect this to usually be either new maps or maps that have received a significant overhaul, such as the upcoming Erangel Visual Update. In cases where a featured map is available, the RANDOM option will give an equal chance of the remaining maps, excluding the featured one.This decision was based on results from internal data and simulations, we will continue to make improvements based on feedback and data gathered once the system goes live. PRESET MATCH The PRESET MATCH option gives players a way to play their prefered map and mode outside of the regular matchmaking options. More details about PRESET MATCH are as follows: A PRESET MATCH consists of different sessions which will feature both perspective choices in Squad Mode for all maps. TPP/Squad/4 maps (4 sessions) FPP/Squad/4 maps (4 sessions) Random Squad is only available in Preset Match, so you can't enter the room as a team. PRESET MATCHES will not have a waiting room, and will start on the ingame lobby as soon as 80 people have joined. Once in the in-game lobby, the game will wait 2 minutes for additional players to fill before the plane departs. Once the match officially begins, a new session will replace it in the PRESET MATCH screenPRESET MATCH games will count as public matches, so BP rewards, SP, Pass XP, Weapon XP will be earned the same way Console matchmaking will also follow this method in the future. The available options will be RANDOM MATCH and PRESET MATCH. 3. Regions that are experiencing heavy matchmaking issues - OC/SA We understand that these regions have been hit hard with long matchmaking times and we’re continuing to work on better solutions for our fans in OC and SA. For now, we’re narrowing matchmaking pools down to only allow RANDOM map selection, which will choose equally from all available maps. Closing Thoughts The matchmaking experience is crucial to the long-term fun of PUBG. We know there isn’t a perfect solution out there, but believe these steps will enable the majority of players to get into games. Our next step is to deploy these systems to live servers so that we can collect appropriate data while you experience them and give us your feedback. Of course, we will continue to work on new ideas to continually improve these systems, so please always feel free to offer your opinions and ideas. We thank you all for your patience while we’ve been getting these solutions ready. This solution will be coming with the next update, so please give us your valuable feedback once it gets updated. Thanks, Daegon KimView the full article
  19. Learn more about the best submissions of the Flag Parade contest that will be introduced to Armored Warfare View the full article
  20. Got yours yet? Read more View the full article
  21. Join the race for the formidable AE Phase I and other rewards! Read more View the full article
  22. A new episode of the most entertaining show about ships has arrived! Read more View the full article
  23. Learn more about the content that awaits you this summer! View the full article
  24. Hunt down the Marauders or join their ranks! You'll get prizes either way. Read more View the full article
  25. There's a mighty Storm brewing this weekend. Don't miss a second of it! All the streaming info you need – right here. Read more View the full article
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