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  1. Today
  2. Read up on future development plans for World of Tanks! Read more View the full article
  3. Join us for our very first 24-hour stream and contribute to a good cause while you’re at it! Read more View the full article
  4. A Captain's guide to using the Italian Tier VII cruiser. Read more View the full article
  5. Earn Tank Mastery Emblems with the TVP T 50/51 and three other vehicles! Read more Discuss on Forum View the full article
  6. We're in Poland for an offer on a Tier VIII heavy tank! Read more View the full article
  7. Get double XP and earn consumables in Tier Challenge Missions! Read more View the full article
  8. See within for details on how to get an exclusive membership discount at the USNI. Read more View the full article
  9. Dec. 13 marks the anniversary of World War II's first naval clash. Read more View the full article
  10. Hello players, Last August, the PUBG sound team announced a sound improvement plan for the second half of 2019. We wanted to give you an update on what’s been done so far as well as what still needs to be worked on. First off, we adjusted the volume of sound effects such as "flies" which was high on the list of most inconvenient sounds. We also dealt with "red zone", "vehicle engine" and "wave" sounds which were louder than necessary and offered more of a distraction than information. Conversely, the "Footstep Sound Rebalance," which was an attempt to improve auditory information, unfortunately included some unintended side effects and we had no choice but to roll back those changes. The PUBG Dev Team fully understands the great impact and importance of sound in PUBG and wants to make sure we approach this delicate but important feature of the game much more carefully, which unfortunately means a slight delay on a few of the sound elements planned by the end of the year, including our fix for the rolled-back Footstep Sound Rebalance. [ Postponed items ] Our view that the audible range and sound drop-off distance of footsteps require improvement has not changed. However, as you can see from the image below, our 1st rebalance had an area that caused problems while expressing a sense of distance. We understand something like this needs to be approached very carefully to preserve the PUBG gameplay experience, and therefore we are currently working on the rebalancing with deeper analysis. Our goal is to provide clear and informative soundplay without the need for excessive volume adjustment and without harming overall gameplay. Moreover, we promise to do our best to ensure that cases like the previous release and rollback do not reoccur by improving our verification process before releasing to players. While we cannot give an exact schedule for these delayed improvements at this moment, our goal is to have all these issues addressed by early 2020. We agree that we can do better in regards to sound and are actively working towards that goal. Thank you for your patience and we’ll be sure to release additional information when we’re ready to roll these improvements out. - James from PUBG Sound TeamView the full article
  11. : You can find the details for this event on the announcement page here. View the full article
  12. Yesterday
  13. ‘Tis the season to be frosty! Rocket League’s annual winter event, Frosty Fest, is returning for the most wonderful time of the year, and it’s bringing plenty of holiday-themed, in-game goodies for everyone. Enjoy the snowy variants of Rocket League Arenas throughout Frosty Fest. After earning Snowflakes by playing Online Matches, get out of the cold and into the Event Store. You’ll find plenty of new in-game items for your car to make it extra festive for the season. Plus, Golden Gifts are back, and will contain items from the Zephyr, Impact, and Overdrive Blueprint Series. As always, Golden Gifts are free to open! Take a look at the new items in the carousel below. Log into Rocket League any time during Frosty Fest and get the Xmas Lights Trail for free! And, be sure to check out the Item Shop during Frosty Fest. You just might find items from Frosty Fests of old! Frosty Fest begins December 16 at 10:00 a.m. PST (6 p.m. UTC) and runs until January 6. So, grab some cocoa, throw some logs on the fire, and stay warm all throughout Frosty Fest! View the full article
  14. : You can find the details for this event on the announcement page here. View the full article
  15. Don't miss out on the available rewards and bonuses! You’ll find details on how you can grab them below. Read more View the full article
  16. How to handle the German Tier VIII heavy tank featured in Holiday Ops 2020! Read more View the full article
  17. This month you can get an extra Twitch container by claiming and completing the special mission in our article! Read more View the full article
  18. Back to Germany, for that's country's take on an American light tank! Read more View the full article
  19. Learn more about the bonuses and offers we’ve prepared for you View the full article
  20. Have you ever wanted to blow up a member of staff, a moderator or a VIP in-game? Now’s your chance! Hunt us down for awesome prizes! View the full article
  21. Last week
  22. Since the Blueprint Update[www.rocketleague.com] release last week, we have pored over all of your comments on Discord, Reddit, Twitter, and beyond. We have heard your feedback that Item Shop and Blueprint pricing did not meet community expectations. After carefully reviewing all the data available to us, we're making the following changes, starting today: Item Pricing ReductionsReduced the base price ranges of Item Rarities (before attributes like Paint) to the following values: Rare: 50-100 Credits Very Rare: 100-200 Credits Import: 300-500 Credits Exotic: 700-800 Credits [/list] Item AttributesPaint and Special Editions now add less cost across the board, based on rarity: Most Paint Colors: 50-200 additional Credits Burnt Sienna: 0 additional Credits Titanium White: 100-500 additional Credits Special Editions: 200-400 additional Credits [/list] Occasionally, special items will have custom pricing that varies from the above guidelines. For in-game purchases made between December 4 and December 11 (today) at 12:00 p.m. PST (8:00 p.m. UTC) we will add Credits equal to any difference in price directly to your account. For example, purchasers of Crimson Fennec will receive 500 Credits back today, as a Crimson Fennec now costs 700 instead of 1200 Credits. This price adjustment is a one-time only event, and only applies to purchases made between December 4 and December 11. These Credit returns will be complete within the next few hours. There will be no in-game display explaining this change. Players with any questions or concerns about recent purchases may contact our Customer Care team[support.rocketleague.com]. We always take feedback from our passionate community seriously, and we hope that this change in pricing reflects that. As always, thank you for being part of what makes Rocket League what it is today. To see what else is included in today’s update, check out the patch notes here[www.rocketleague.com]. View the full article
  23. : You can find the details for this event on the announcement page here. View the full article
  24. Take this chance to sail home some rare Premium ships (and Tier IX ships) from the new festive containers! Read more View the full article
  25. Santa's Gift containers and the famous Italian cruiser, Gorizia, have arrived in the Premium Shop! Read more View the full article
  26. Play On Track missions to earn the German Tier X light tank! Read more View the full article
  27. Back to U.S. for a Tier VIII heavy tank made by a famous car company! Read more Discuss on Forum View the full article
  28. It's been a hell of a year here at PUBG. Thanks for taking this journey with us. As we approach the holidays we're hard at work on some exciting new features for you to play in 2020. As season 5.3 starts to wrap up, we're ending the year with some a number of quality of life updates to give you a better PUBG experience. Read through the patch notes below for new settings, blood effects and skins that have landed on the Battleground. GAMEPLAY "Bloody realistic" Blood Effect Improvements Headshots including the neck area produce more distinct visual effect to ensure clear identification of hit Blood splatter will be shown on walls and floors if the character is hit near it The size of the blood splash is unified across all color settings Blood impacts on characters will now provide a more precise visual representation of which body parts have been hit Vending Machine Reduced the maximum number of uses per Vending Machine from 15 to 10 SETTINGS "Your Settings, Anywhere, Anytime" Cloud Saving Settings now can be saved to the cloud in the settings screen Saved settings can be loaded in the settings screen when needed This also allows players to load their account settings even when playing on a new PC Settings that are dependent on hardware cannot be saved GRAPHICS: All settings in the GRAPHICS category except "Language Setting" GAMEPLAY: "Inventory Character Render" setting cannot be saved The Cloud Saving option can be found at the bottom right of the SETTINGS screen Test Server settings will only be saved on to the test server account WEAPON MASTERY "Raindrops on roses and whiskers on kittens" Favorite Weapon Players can now choose their "favorite weapon" in the Mastery tab The weapon of choice will show up as the first weapon stat in your PUBG ID, regardless of whether the weapon has the highest level or not A grey star will show up when player's mouse is hovered over it. Clicking the star will favorite the weapon A gold star will show up next to a chosen weapon when a player favorites it Players can only favorite individual weapons and not categories There can only be one favorite. That's just logical The favorite weapon will always show up at the top of players' list, even when the sorting feature is used UI/UX Lobby Theme Lobby background will change to a HAPPY HOLIDAYS theme once the patch is updated on live servers To set the winter mood, the lobby music has also been changed Weapon HUD Improvement Heal and acceleration icons on the weapon HUD will now flash when activated CUSTOM MATCH Esports Mode Boats and Aquarails now have fixed spawn locations and numbers on Sanhok Observing UI Improvement Enabled rear camera flip (180 degrees flip) by pressing Ctrl+R key during freecam perspective Enabled adjusting camera movement speed during observing Speed up: = Speed down: - Bullet tracer setting indicator will now be shown on the bottom left of the UI REPLAY Old replays cannot be played due to a version update to the replay system. WORLD All PGC signs and banners on Miramar have been removed Survivor Pass: Badlands The current season of both the Survivor Pass and Survival Title System will end on January 14 PDT Starting January 1st, there will be a countdown on the Survivor Pass lobby banner notifying players of the pass end date A pop-up message will be displayed to users purchasing Premium Pass and Level-up items, alerting them of the time left until pass end Premium Pass and Level-up items can be purchased until the Pass period ends SKINS & ITEMSThe following items will be added to the Store after Update 5.3 hits live servers: Added 2 BattleStat weapon skins (QBU and P1911) Added 2 BattleStat weapon skins (SKS and P92) Purchasable with BP Added 3 Factory Worker skins Added 4 Punk Destruction skins Crates Crates requiring keys to unlock are no-longer included in the pool of Random Crates purchasable with BP For more information, please go to the following link: Dev Letter: Improving Crate Content[www.pubg.com] Random Crate contents and percentages have been adjusted as shown below: BUG FIXES Gameplay Fixed an issue where the reticle would shake when ADS with a 6x Scope equipped Fixed an issue where character movement would stutter when firing the DBS in certain situations Fixed an issue where BRDM collision damage was higher than intended Fixed an issue where a disconnected player could float when displaced by a prone character World Fixed an issue where the game stutters when players are moving while in contact with small objects Mitigated an issue which causes players to be bumped into the air when moving close to certain objects Custom Match Fixed an issue while observing and using the x-ray feature where the character outline is not visible after a player is revived Fixed an issue where healing items would not show while spectating in free cam when in observer mode UI/UX Fixed an issue where only the ammo of one weapon is updated in the inventory when holding more than one weapon using the same ammo type Fixed an issue where the character size would show incorrectly in lobby when moving to lobby after seeing preview of PGC 2019 bundle Fixed an issue where character rendering is done late when changing gender while creating a character Fixed an issue where item equipped icon and new item notification icon would appear at the same location in CUSTOMIZE menu View the full article
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