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  1. Today
  2. Triple your XP, play Soccer Mode, get On Track to a U.K. tank destroyer, and more! Read more View the full article
  3. Play some German heavy metal for your enemies with the Löwe's accurate gun and strong armor. Read more View the full article
  4. Our new map, Sanhok, is finally available on live servers! (Drop Temple unless you’re scared.) At the same time, we’ve just released our first ever Event Pass, a special bundle of missions and rewards that runs for the four weeks after Sanhok’s release. Event Pass: Sanhok is available now for purchase on Steam and in the in-game store. To learn more about the Event Pass, check out this super fresh animated microsite[sanhok.playbattlegrounds.com]. Also check out this post to learn about two additional items everyone can earn for free (not shown on the microsite). View the full article
  5. Yesterday
  6. The German Pz.Kpfw. B2 740 (f) Tier IV heavy and French AMX Canon d'assaut 105 tank destroyer are on sale! Read more Discuss on Forum View the full article
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    Bonus Missions: Praise the Sun!

    Learn more about the bonus, missions and the decal we’ve prepared for this weekend! View the full article
  8. Hi everyone, Our new map, Sanhok, is coming to live servers in under 24 hours. Starting soon, the servers will go down for an extended period of maintenance and you’ll be able to start downloading the supersized Sanhok patch. Please note that the map won’t be playable until maintenance concludes. Maintenance Begins and Download Becomes Available: June 21, 6pm PDT / June 22, 4am CEST / June 22, 10am KST Maintenance is expected to last around six hours, but could go for longer. Because the patch contains a new map, we expect the download to be bigger than normal: over 13GB. We’re also shipping some new tech this time around that we hope will make future updates a little less massive. To learn more about all the changes coming with this patch, check out the Update #15 notes. Check out "The Journey to Sanhok" infographic below, which summarizes some of the key stats and interesting info from our 4 rounds of Sanhok testing. View the full article
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    Discounts: Leopard 2AV Predator

    Learn more about the Leopard 2AV Predator , now available for Gold and with massive discounts! View the full article
  10. Show your best skills in a set of missions and battle for a range of trophies! Read more View the full article
  11. Are you ready to fight in the darkness of night under the flashes of illumination bombs? Read more View the full article
  12. Hi everyone, We’ve been paying close attention to all the feedback you’ve shared about our first ever Event Pass, which we’re running to celebrate the launch of Sanhok on live servers. Many of you seem pretty excited about the 17 permanent, exclusive cosmetic items included with the Event Pass (including the full Jailbird set, Escapee set, Prison Guard uniforms, and Beach set). But we’ve also heard from many of you that you’d like the chance to earn more permanent items, even if you aren’t paying for the Event Pass. We want the event to feel fun and meaningful for all our players, so we’re introducing two new items that you can permanently unlock for free. You’ll be able to unlock these by completing the Event Pass missions regardless of whether you pay for the pass. We hope you like these new rewards! Remember that all players who reach certain levels will earn a free nickname change and a permanent, exclusive parachute skin as well. One more thing: We failed to properly explain why we included some “trial” items as part of the event, and why those items aren’t permanently unlockable even for players who buy the pass. The main reason is that we wanted to let players just try out some of the most popular items from crates we’ve released in the past. We thought it’d be cool to give all players a chance to try them out during the launch event. But, we’ve heard your feedback on this. We will continue to work on creating new ways to allow you to unlock great content in PUBG, and that includes offering cooler ingame swag. We’ll keep thinking about how to better use trial items in the future. Thanks for reading! See you soon on Sanhok. View the full article
  13. If you have a Premium Account, you can buy Premium Vehicles before they officially go on sale! Read more View the full article
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    What is a "Triumvirate?" Find Out!

    Hint: It's big bundle of Gold, Credits, and Premium Time! Read more View the full article
  15. The new episode of everyone’s favorite series will be available soon on our YouTube channel! Read more View the full article
  16. Hey everybody, We’re excited to announce that tickets for the PUBG Global Invitational 2018 (PGI 2018) are now available for purchase! PGI 2018 will be held from July 25 through July 29 at the Mercedes-Benz Arena in Berlin, Germany, where 20 of the top PUBG teams in the world will face off against each other for a share of the massive $2 million prize pool. Those attending PGI 2018 have their choice between two types of tickets: Premium Class and First Class. First Class ticket purchasers can also choose to purchase Duo (2 person) and Squad (4 person) packages if they are planning to attend with friends or family. More details on ticket type and pricing can be found on the official PGI website: https://pgi.playbattlegrounds.com/tickets To commemorate the 2018 PUBG Global Invitational, we’re releasing a set of exclusive skins. The skin set, which consists of a mask, hoodie, pants, and a pan, will be free for anyone who attends the tournament! We hope you join us for our first-ever PUBG Global Invitational. There’s sure to be non-stop fun and excitement for everyone as these teams battle it out, as well as plenty of on-site events and giveaways. See you in Berlin! For more information on all things PGI, visit the Official PGI Website: https://pgi.playbattlegrounds.com #PGI2018 #RoadtoBerlin View the full article
  17. Last week
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    It’s Time to Queue!

    Learn more about the community-driven synchronized PvP drops on the North-American server! View the full article
  19. Yesterday, we pulled back the curtain on Rocket Pass and how it will give you new ways to unlock Customization Items and additional content in Rocket League. Today, however, we wanted to give you an additional update regarding changes to XP and level progression that are coming later this summer. XP, Levels and Online MatchesOur current progression system tops out at level 75 with the coveted ‘Rocketeer’ Title attached, with each level requiring significantly more XP (and time) to earn than the last. Our new progression system removes the level cap and flattens the amount of XP you need to progress between levels. How does your current XP and level translate over in the new progression system? Every player who has earned XP in Rocket League will have that XP automatically converted over to the new system once it’s live later this summer (Note: We are still finalizing the conversion logic, so we don't have any additional details to offer there. However, post-conversion, you will still place "at or above" your current level at the time the conversion takes place). As part of the new system, XP can only be earned while playing Online Matches as Offline Matches will no longer award XP. We’re making this change to ensure that no player can "game the system" to earn levels, titles, and other unlocks without putting in the same time and effort that everyone else does. Level-Up RewardsEvery time you level-up in the new system, you’ll also earn a random item of "Uncommon" quality or better. This replaces the existing 'random drop' system that we're using currently, and it makes earning these items more consistent and predictable. Of course, you’ll still be able to trade up these free rewards for rarer content like Painted Car Bodies and Boosts. Level-based Titles will be unlocked at specific thresholds, and most of the old XP Titles will be converted to this new system. You won’t lose access to existing titles like “Rocketeer” or “Legend” if you’ve already reached those milestones. And we’re adding brand new Titles and Player Banners beyond Level 100 to recognize and reward players for their time investment. Item Slots and Common ItemsWe’re also changing up how Common items are unlocked on your account. In the current system, you earn one Common unlock for every match you play until you’ve unlocked everything. In the new system, you’ll unlock all of the Common items for a particular slot instantly when you reach enough matches played. For example: you will unlock every Common Topper after 15 matches. This change won’t affect anyone who has already unlocked all of the Common items, and again, you won’t lose access to anything you already have. New Experience MechanicsThe new XP updates also bring new bonuses that help you level up faster, including but not limited to: Match Completion - Earn bonus XP for finishing matches and not quitting early Consecutive Matches - Earn bonus XP for staying in the same Casual lobby for multiple matches Backfill - Earn bonus XP if you are matched into a game-in-progress in Casual and then complete it Weekly Wins - For your first X wins per week (we’re still finalizing the number), you’ll earn extra XP FAQ Will crate drops be a part of the Level Up Rewards? No, crates will continue to drop in the same way they currently do. I’ve been capped at level 75 for quite some time now - do all those matches get factored in to my new level at the time of conversion? Yes. Since online matches are part of the consideration for what level you’ll be converted to, players with tons of matches played online after reaching level 75 will convert to a higher level than players who’ve only recently reached 75. View the full article
  20. As you know, one of our highest priorities is working towards eliminating hackers and cheaters from PUBG. We’ve made great strides in this area recently, but unfortunately sometimes we get it wrong, which was the case recently when a number of players were improperly banned and were unable to access the game for a period of time. While we will continually work to improve these cheat detection methods, we ask for your patience on the hopefully few occasions where a false ban happens. For those players who were affected, we will be granting a small compensation of 20,000 BP to your accounts. Compensation should already be showing up in affected players accounts. Please check below for full details on which accounts are eligible to receive this compensation. We apologize for anyone who missed out on game time due to this error and hope that this compensation helps make up for that lost time. Bans will be removed and compensation will be provided for players that meet the following conditions: Logged into the 3.8.38.15 version between June 16, 11am - 1:30pm PDT / June 16, 8pm - 10:30pm CEST / June 17, 3am - 5:30am KST Were wrongfully banned due to internal ban detection logic View the full article
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    Developer Diaries: Update 0.7.6

    What other surprises does the American cycle have for us? Find out in this episode! Read more View the full article
  22. Learn about a Tier 8 Israeli Main Battle Tank, coming to Armored Warfare during the first Season View the full article
  23. Each of these missions based on historic battles could net you a 10K XP! Read more View the full article
  24. Sanhok’s launch is near, and we recently announced that alongside the new map we’re also introducing a new way to unlock content in PUBG. Event Pass: Sanhok will officially launch on June 22, the same time as Sanhok. To learn more about the Event Pass, check out this hella sweet animated microsite.[sanhok.playbattlegrounds.com]View the full article
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    Ship Scuttling at Scapa Flow

    "It was unthinkable to surrender defenceless ships to the enemy. We officers were bound by a decision of the All Highest to destroy them." Read more View the full article
  26. Hi everyone, Today we want to tell you about something new we’ve prepared just in time for Sanhok’s release: a new way to unlock new content in PUBG. We’ll reveal all the details very soon, but first we want to share some context and information about how we think about premium content. Since the beginning, we’ve thought a lot about ways to allow you to unlock content in meaningful ways. To start, we tried to establish a cosmetic market based on scarcity by introducing crate and key system. This model allows all players to get reward items regardless of whether they made a purchase or not, resell unwanted crates/items back to the marketplace and acquire items or add funds to your Steam Wallet without ever using cash payment methods. The goal was to provide a fun system outside of the main game experience through item trading. We also designed the system to be useful for you whether you’re willing or unwilling to make a purchase. We especially liked that the crate and key system can feel extremely satisfying whenever you unlock rare items. However, to make certain items really rare and valuable, we’ve had to regulate the supply of items, making high tier items very rare. As a result, many of you can’t get the items you want instantly, and even though you’ve invested more money into the system, it can be pretty difficult to get the items you want. This type of market model still has its own values. However, our team’s goal is to not stop here, but to keep experimenting with new systems and new content. To this end, around the release of the PC 1.0 version last year, we had a lot on our mind. At one point, we actually considered the option of releasing new content in paid DLC format, including new maps. However, we came to understand that this method has some critical drawbacks. Mainly, it divides the entire player base into separate groups depending on whether they’ve purchased map DLC. It would also keep a huge portion of players from enjoying the biggest additions to the game. As such, at The Game Awards 2017, we promised that all battle royale maps will be provided to all of our players for free, not as DLC. Then, while designing and developing Sanhok, we began to explore how to offer premium content in new ways, without limiting it to DLC. We wanted to create a whole new gameplay and reward experience. Ultimately, we decided to go with a new system: the “Event Pass.” It’ll be made available on June 22, the same day Sanhok hits live servers. The Event Pass is designed to reflect the opinions of players who wanted a trackable progression-related system, and at the same time allows you to unlock new content in PUBG in a way that is different from the crate and key system. Just like the crate and key system, you’ll be able to get rewards in the Event Pass system regardless of whether you made a purchase. If you haven’t paid for the pass, you can temporarily unlock many of the items (and earn one special item permanently). However, you can also permanently unlock a ton of exclusive reward items by paying to unlock the pass and completing certain missions to “level up” your pass. If you’re hesitant about buying the Pass, but want to play the missions, you’re free to do that. And your mission progress is always tracked, so you can buy the Event Pass late in the event and still get all the rewards you’ve earned. This first Event Pass is all about celebrating the launch of Sanhok, so it includes an item set that fits the map Sanhok thematically. The Event Pass will last for about four weeks, and it includes dozens of missions, including daily missions, weekly missions, and Sanhok-specific missions. By completing missions and leveling up, you’ll unlock rewards. These rewards won’t be tradable or marketable, so only those of you who really earn them will get to show them off in-game. One more thing: simply by playing and completing missions while they’re available, you’ll be able to unlock one free chance to change your in-game PUBG name. We’ll share more about missions and level-up rewards before Sanhok hits the live servers. Please give us your feedback on the Event Season and Pass so we can keep improving PUBG. Our top priorities will continue to be optimizing performance, fixing bugs, and eradicating cheat programs.While our Platform, Engineering, and Anti-Cheat teams are focusing on these areas, we’ll keep meeting players’ needs for new experiences, rewards, and surprising new features. As always, thanks for playing. Love, Your friends at PUBG Corp. View the full article
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    Rocket Pass: A Closer Look

    As part of our Summer Roadmap blog[www.rocketleague.com] that we posted last month, we talked about our new ‘Rocket Pass’ system that’s coming later this year. If you've been looking for more details since then, then today’s your day! What is Rocket Pass? Rocket Pass is a brand new, time-limited progression system that will give you several ways to earn new content in Rocket League. Our goal is to offer several Rocket Passes every year, with an emphasis on new, unique content for each Pass. This will not replace the current XP-based progression system and we’ll have more news on those XP plans and changes later this week. Free and PremiumStarting later this summer, we’re going to offer you two versions of Rocket Pass right off the bat -- Free and Premium. The Free Rocket Pass will have Rewards that unlock automatically, giving everyone the opportunity to earn FREE new Customization Items, Player Banners, in-game Titles and Decryptors. If you’re looking for additional content to unlock, you can choose to purchase the Premium Rocket Pass upgrade for ten Keys (USD $9.99 or regional equivalent). This comes with even more content, including new Customization Items, new Car Bodies, Keys, Premium Player Banners and Premium Titles. You’ll also unlock ‘XP Boosts’ that multiply your earned XP throughout the duration of your Rocket Pass, as well as ‘XP Awards’ that can help you advance through Rocket Pass more quickly. Rocket Pass and its Premium upgrade will be available to every Rocket League player, no matter which platform you play on, and every item will be tradable (excluding typical non-tradable items like Titles). You’ll also be able to upgrade to Premium at any time while a Rocket Pass is active without losing any progress - you'll immediately receive Premium rewards up to your current Pass Tier and you’ll continue to receive all of the items from the Free Pass alongside Premium content until the earning period is over. Finally, if you’re interested in purchasing the Premium upgrade, you’ll be able to view every piece of its content before upgrading, so you’ll know exactly what items are coming your way before you buy. Tiers, Pro Tiers and Tiering UpEach time you level up while Rocket Pass is active, you'll earn one Pass Tier. The more Tiers you earn, the more rewards you unlock. If you want those Premium rewards sooner than later, you can also ‘Tier Up’ by purchasing Tiers outright with Keys. We're still finalizing the total number of Tiers that will be available in the first Rocket Pass, so we'll have more to share on that aspect fairly soon. Once you've unlocked all of the available Tiers in your Pass, you can begin earning ‘Pro Tiers’ if you've purchased the Premium upgrade. Each Pro Tier rewards you with a random Painted and/or Certified version of a Premium Rocket Pass item you've already unlocked. Even better, you won't see any duplicate rewards from Pro Tiers until you've completed the full set of each Paint Color and Certification for the current Pass. We can’t wait for you to experience Rocket Pass later this year along with all of the awesome new content that’s coming with it. Have questions or want to share your thoughts on Rocket Pass? Be sure to join the conversation on on Reddit and Twitter and our Forums[psyonix.com]. FAQ Will Rocket Pass feature Quests or Challenges as part of its leveling system? There won't be any gameplay challenges in the first Rocket Pass. We intend to add a "Weekly Win Bonus" as part of Progression updates that allows you to level-up faster by winning enough games each week. We are being careful about introducing "challenges" as we don't want to disrupt the competitive balance of Rocket League by encouraging users to hunt down specific stats like Saves or Assists. That said, we are considering safe ways to give players specific goals for future Passes, like playing matches in specific game modes, or achieving shared team objectives. Will high-level players earn Pass Tiers more slowly because their levels take longer? Nope! As part of the Progression updates we've mentioned, all levels beyond a certain threshold require the same amount of experience. Level 30 will take just as long as Level 300. So you won’t be at any disadvantage if you’ve played more than someone else. Can I unlock Crates in Rocket Pass? Crates are not available as Pass Tier unlocks, but you can unlock Decryptors in Rocket Pass and Keys in the Premium upgrade. Will every Rocket Pass item drop as Painted or Certified Pro Tier rewards? No. Only a select list of items will be eligible to drop from Pro Tiers, which will be focused primarily on the best Premium rewards from the Pass. View the full article
  28. Today we’ve got a very big announcement: With Xbox and PC sales combined, PUBG has now sold over 50 million units worldwide. With PUBG Mobile included, there are now over 400 million registered PUBG players worldwide. Over 87 million people play PUBG every day across all our platforms. To celebrate these new milestones, we’re putting PUBG on sale on Steam from June 19th (later today!) through July 5th. If you want to pick up the game for the first time or gift it to a friend, you’ll be able to grab it for just $19.99 (33.33% off the normal price). We’re genuinely humbled by PUBG’s ongoing success and growth, and we’re incredibly optimistic about the game’s future. We’re going to keep working on new content and improvements for all versions of the game. We know there’s still so much we can do to make PUBG a better game for our players. Thanks so much to all of you for joining us on this wild ride. View the full article
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